Competition results are pulled after the event concludes.
Problem difficulties are calculated based on the Elo of athletes that did/didn't climb them.
If a competition has been fully analysed problem features will also be shown for semi-finals and finals.
Problems Zones/Tops (success count) difficulty
Q3
Z: (00) 1655 ■ T: (00) 1655 ■
Q4
Z: (00) 1655 ■ T: (00) 1655 ■
Q1
Z: (00) 1655 ■ T: (00) 1655 ■
Q5
Z: (00) 1655 ■ T: (00) 1655 ■
Q2
Z: (00) 1655 ■ T: (00) 1655 ■
Each athlete's attempts, zones and tops have been converted into Elo match-ups with the problem. This will lead to either a gain or loss in Elo.
The problem receives the opposite effect.
The expected position is based on the athlete Elo going into the competition.
| Athlete | Pre-Elo | 1 1655 | 2 1655 | 3 1655 | 4 1655 | 5 1655 | Event Score | Post-Elo |
|---|
